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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/gl/
H A Dgl_main.cpp1039 dd_bool zeroAreaRegion = (region[0] > region[1] || region[2] > region[3]); in GL_CalcLuminance() local
1040 if(zeroAreaRegion) return; in GL_CalcLuminance()