Searched refs:zstart_x_sc (Results 1 – 1 of 1) sorted by relevance
584 … gdouble const zstart_x_sc = buf->rect.left() + (next_y - buf->rect.bottom()) / tan_angle[Z] ; in Render() local585 for (gdouble x = zstart_x_sc; x < buf->rect.right(); x += lxw_z, zlinenum++) { in Render()