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Searched refs:C_RIGHT_WAY (Results 1 – 5 of 5) sorted by relevance

/dragonfly/games/mille/
H A Dmove.c202 case C_DRIVE_SAFE: case C_RIGHT_WAY: in playcard()
285 case C_DRIVE_SAFE: case C_RIGHT_WAY: in playcard()
287 || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) { in playcard()
288 if (!(card == C_RIGHT_WAY && !isrepair(pp->battle))) { in playcard()
292 if (card == C_RIGHT_WAY && pp->speed == C_LIMIT) in playcard()
295 || (pp->new_speed && card == C_RIGHT_WAY)) { in playcard()
314 if (card == C_RIGHT_WAY) { in playcard()
483 case C_DRIVE_SAFE: case C_RIGHT_WAY: in haspicked()
H A Dtypes.c64 case C_RIGHT_WAY: in safety()
67 return C_RIGHT_WAY; in safety()
H A Dcomp.c93 case C_SPARE_SAFE: case C_RIGHT_WAY: in calcmove()
95 (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) { in calcmove()
137 !(pp->hand[i] == C_RIGHT_WAY && in calcmove()
348 case C_SPARE_SAFE: case C_RIGHT_WAY: in calcmove()
H A Dextern.c158 C_GAS_SAFE, C_SPARE_SAFE, C_DRIVE_SAFE, C_RIGHT_WAY
H A Dmille.h134 #define C_RIGHT_WAY 18 macro