Searched refs:C_RIGHT_WAY (Results 1 – 5 of 5) sorted by relevance
202 case C_DRIVE_SAFE: case C_RIGHT_WAY: in playcard()285 case C_DRIVE_SAFE: case C_RIGHT_WAY: in playcard()287 || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) { in playcard()288 if (!(card == C_RIGHT_WAY && !isrepair(pp->battle))) { in playcard()292 if (card == C_RIGHT_WAY && pp->speed == C_LIMIT) in playcard()295 || (pp->new_speed && card == C_RIGHT_WAY)) { in playcard()314 if (card == C_RIGHT_WAY) { in playcard()483 case C_DRIVE_SAFE: case C_RIGHT_WAY: in haspicked()
64 case C_RIGHT_WAY: in safety()67 return C_RIGHT_WAY; in safety()
93 case C_SPARE_SAFE: case C_RIGHT_WAY: in calcmove()95 (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) { in calcmove()137 !(pp->hand[i] == C_RIGHT_WAY && in calcmove()348 case C_SPARE_SAFE: case C_RIGHT_WAY: in calcmove()
158 C_GAS_SAFE, C_SPARE_SAFE, C_DRIVE_SAFE, C_RIGHT_WAY
134 #define C_RIGHT_WAY 18 macro