Searched refs:ML_MAGICBOLT (Results 1 – 2 of 2) sorted by relevance
98 #define ML_MAGICBOLT 5.0 /* magic level for 'magic bolt' */ macro
708 if (Player.p_magiclvl >= ML_MAGICBOLT) in throwspell()761 if (Player.p_magiclvl < ML_MAGICBOLT) in throwspell()