Searched refs:R_DLREG (Results 1 – 3 of 3) sorted by relevance
10 #define R_DLREG 2 /* regular Dark Lord ring (does not expire) */ macro
742 (Player.p_ring.ring_type == R_DLREG || Player.p_ring.ring_type == R_NAZREG)) { in death()1025 case R_DLREG: /* this ring doesn't expire */ in adjuststats()
363 if (Player.p_ring.ring_type != R_DLREG) in playerhits()1325 whichtreasure = R_DLREG; in awardtreasure()