Searched refs:SCROL (Results 1 – 8 of 8) sorted by relevance
114 if ( (obj->what_is == SCROL) && in pick_up()212 if (!(obj->what_is & (WEAPON | FOOD | SCROL | POTION))) { in check_duplicate()446 ch = pack_letter("call what?", (SCROL | POTION | WAND | RING)); in call_it()455 if (!(obj->what_is & (SCROL | POTION | WAND | RING))) { in call_it()513 *mask = SCROL; in is_pack_letter()
291 case SCROL: in name_of()355 case SCROL: in gr_object()389 what_is = SCROL; in gr_what_is()413 obj->what_is = SCROL; in gr_scroll()741 obj->what_is = SCROL; in c_object_for_wizard()
492 case SCROL: in get_desc()529 case SCROL: in get_desc()541 case SCROL: in get_desc()659 case SCROL: in get_id_table()
191 ch = pack_letter("read what?", SCROL); in read_scroll()200 if (obj->what_is != SCROL) { in read_scroll()384 if (obj->what_is & (SCROL | POTION | WEAPON | ARMOR | WAND | RING)) { in idntfy()
68 #define SCROL ((unsigned short) 04) macro
456 case SCROL: in get_value()
224 case SCROL: in get_mask_char()
528 if ((obj->what_is == SCROL) && (obj->which_kind == SCARE_MONSTER)) { in mon_can_go()