Searched refs:SHIELD (Results 1 – 21 of 21) sorted by relevance
/dragonfly/games/battlestar/ |
H A D | nightobjs.c | 56 {124, SHIELD}, 59 {144, SHIELD}, 62 {113, SHIELD}, 65 {161, SHIELD}, 68 {169, SHIELD}, 71 {182, SHIELD}, 74 {198, SHIELD}, 77 {212, SHIELD}, 80 {216, SHIELD}, 83 {226, SHIELD}, [all …]
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H A D | dayobjs.c | 85 {146, SHIELD},
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H A D | command7.c | 279 hurt = rnd(NUMOFINJURIES) - (testbit(inven, SHIELD) != 0) - in fight()
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H A D | extern.h | 78 #define SHIELD 9 macro
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H A D | words.c | 46 { "shield", SHIELD, OBJECT, NULL },
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/dragonfly/games/larn/ |
H A D | global.c | 277 if (c[SHIELD] >= 0) in recalc() 278 if (iven[c[SHIELD]] == OSHIELD) in recalc() 279 c[AC] += 2 + ivenarg[c[SHIELD]]; in recalc() 512 if (c[SHIELD] == k) in drop_object() 513 c[SHIELD] = -1; in drop_object() 528 if (c[SHIELD] < 0) { in enchantarmor() 534 tmp = iven[c[SHIELD]]; in enchantarmor() 537 ivenarg[c[SHIELD]]++; in enchantarmor() 621 if (c[SHIELD] != i) { in stealsomething() 644 if (i != c[SHIELD]) in emptyhanded()
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H A D | main.c | 596 if ((c[WEAR] == idx) || (c[SHIELD] == idx)) in show3() 817 c[WEAR] = c[SHIELD] = -1; in parse() 862 if (c[SHIELD] != -1) { in parse() 863 c[SHIELD] = -1; in parse() 984 } else if ((c[SHIELD] != -1) && (iven[i - 'a'] == O2SWORD)) { in wield() 1051 if (c[SHIELD] != -1) { in wear() 1059 c[SHIELD] = i - 'a'; in wear()
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H A D | regen.c | 153 if ((d[WEAR] != -1) || (d[SHIELD] != -1)) in regen() 155 d[WEAR] = d[SHIELD] = -1; in regen()
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H A D | store.c | 754 if (c[SHIELD] == isub) in otradepost() 755 c[SHIELD] = -1; in otradepost()
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H A D | header.h | 141 #define SHIELD 63 macro
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H A D | create.c | 33 c[SHIELD] = c[WEAR] = c[WIELD] = -1; in makeplayer()
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H A D | scores.c | 347 c[WEAR] = c[WIELD] = c[SHIELD] = -1; in showallscores()
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H A D | monster.c | 1501 if ((i = c[SHIELD]) != -1) { in spattack()
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/dragonfly/games/trek/ |
H A D | shield.c | 89 ind = SHIELD; in shield()
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H A D | srscan.c | 131 if (damaged(SHIELD)) in srscan()
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H A D | attack.c | 157 if (damaged(SHIELD)) { in attack()
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H A D | trek.h | 117 #define SHIELD 6 /* shield control */ macro
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H A D | setup.c | 148 Param.damprob[SHIELD] = 150; /* shield control 15.0% */ in setup()
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/dragonfly/games/hack/ |
H A D | hack.u_init.c | 120 {SHIELD, 0, ARMOR_SYM, 1, 1}, 351 case SHIELD: in ini_inv()
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H A D | hack.do_wear.c | 203 } else if (otmp->otyp == SHIELD) { in doweararm()
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/dragonfly/tools/tools/locale/etc/final-maps/ |
H A D | map.UTF-8 | 71256 <SHIELD> \xF0\x9F\x9B\xA1
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