Searched refs:SPHCAST (Results 1 – 3 of 3) sorted by relevance
1731 return (c[SPHCAST]); /* can't malloc, therefore failure */ in newsphere()1753 return (c[SPHCAST]); in newsphere()1761 return (c[SPHCAST]); in newsphere()1800 return (++c[SPHCAST]); /* one more sphere in the world */ in newsphere()1820 --c[SPHCAST]; in rmsphere()1831 return (c[SPHCAST]); /* return number of spheres in the world */ in rmsphere()
290 for (sp = NULL, i = 0; i < c[SPHCAST]; i++) { in restoregame()
152 #define SPHCAST 74 /* nz if an active sphere of annihilation */ macro