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Searched refs:WALL2 (Results 1 – 6 of 6) sorted by relevance

/dragonfly/games/hunt/huntd/
H A Dhunt.h85 # define WALL2 '|' macro
H A Dshots.c433 case WALL2: in move_normal_shot()
705 case WALL2: in move_flyer()
849 case WALL2: in chkslime()
1054 case WALL2: in iswall()
H A Dmakemaze.c161 *sp = WALL2; /* | */ in remap()
H A Dexpl.c91 case WALL2: in showexpl()
H A Dexecute.c233 case WALL2: in move_player()
H A Ddriver.c475 See_over[WALL2] = FALSE; in init()