Searched refs:Wounded_legs (Results 1 – 4 of 4) sorted by relevance
556 if (!Wounded_legs || (Wounded_legs & TIMEOUT)) in set_wounded_legs()557 Wounded_legs |= side + timex; in set_wounded_legs()559 Wounded_legs |= side; in set_wounded_legs()565 if (Wounded_legs) { in heal_legs()566 if ((Wounded_legs & BOTH_SIDES) == BOTH_SIDES) in heal_legs()570 Wounded_legs = 0; in heal_legs()
157 #define Wounded_legs u.uprops[WOUNDED_LEGS].p_flgs macro
201 if (Wounded_legs) { in dodrink()
936 if (Wounded_legs & LEFT_SIDE) in inv_weight()938 if (Wounded_legs & RIGHT_SIDE) in inv_weight()