Searched refs:add_to_pack (Results 1 – 5 of 5) sorted by relevance
/dragonfly/games/rogue/ |
H A D | init.c | 130 add_to_pack(obj, &rogue.pack, 1); in player_init() 138 add_to_pack(obj, &rogue.pack, 1); in player_init() 147 add_to_pack(obj, &rogue.pack, 1); in player_init() 157 add_to_pack(obj, &rogue.pack, 1); in player_init() 167 add_to_pack(obj, &rogue.pack, 1); in player_init()
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H A D | object.c | 229 add_to_pack(obj, &level_objects, 0); in plant_gold() 238 add_to_pack(obj, &level_objects, 0); in place_at() 787 add_to_pack(obj, &rogue.pack, 1); in c_object_for_wizard()
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H A D | pack.c | 59 add_to_pack(object *obj, object *pack, int condense) in add_to_pack() function 139 obj = add_to_pack(obj, &rogue.pack, 1); in pick_up()
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H A D | rogue.h | 575 object *add_to_pack(object *, object *, int);
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H A D | monster.c | 702 add_to_pack(monster, &level_monsters, 0); in put_m_at()
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