Searched refs:lasthy (Results 1 – 4 of 4) sorted by relevance
80 moved[lasthx][lasthy] = 0; in movemonst()108 if (mitem[lasthx][lasthy]) { in movemonst()110 if (moved[lasthx][lasthy] == 0) { in movemonst()111 movemt(lasthx, lasthy); in movemonst()113 lasthy = w1y[0]; in movemonst()
754 lasthy = y; in direct()815 lasthy = y; in godirect()936 lasthy = y; in tdirect()971 lasthy = y; in omnidirect()1081 lasthy = y; in dirpoly()1163 lasthy = y; in hitm()
143 short lasthx = 0, lasthy = 0; /* location of monster last hit by player */ variable
346 extern short iarg[MAXX][MAXY], ivenarg[], lasthx, lasthy, lastnum, lastpx, lastpy;