Searched refs:mster (Results 1 – 1 of 1) sorted by relevance
1207 int dam, tmp, mster, bias; in hitplayer() local1209 lastnum = mster = mitem[x][y]; in hitplayer()1212 if ((mster == POLTERGEIST) || (mster == SPIRITNAGA)) in hitplayer()1216 if ((mster == VAMPIRE) || (mster == WRAITH) || (mster == ZOMBIE)) in hitplayer()1233 if (rnd(30) + 5 * monster[mster].level - c[CHARISMA] < 30) { in hitplayer()1237 if (mster == BAT) in hitplayer()1240 dam = monster[mster].damage; in hitplayer()1241 dam += rnd((int)((dam < 1) ? 1 : dam)) + monster[mster].level; in hitplayer()1244 if (monster[mster].attack > 0) in hitplayer()1246 if (spattack(monster[mster].attack, x, y)) { in hitplayer()