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Searched refs:p_flgs (Results 1 – 4 of 4) sorted by relevance

/dragonfly/games/hack/
H A Dhack.h108 long p_flgs; member
140 #define Telepat u.uprops[TELEPAT].p_flgs
142 #define Fast u.uprops[FAST].p_flgs
144 #define Confusion u.uprops[CONFUSION].p_flgs
146 #define Invis u.uprops[INVIS].p_flgs
149 #define Glib u.uprops[GLIB].p_flgs
151 #define Punished u.uprops[PUNISHED].p_flgs
153 #define Sick u.uprops[SICK].p_flgs
155 #define Blind u.uprops[BLIND].p_flgs
157 #define Wounded_legs u.uprops[WOUNDED_LEGS].p_flgs
[all …]
H A Dhack.timeout.c76 if ((upp->p_flgs & TIMEOUT) && !--upp->p_flgs) { in timeout()
H A Dhack.do_wear.c298 oldprop = u.uprops[PROP(otmp->otyp)].p_flgs; in dowearring()
299 u.uprops[PROP(otmp->otyp)].p_flgs |= mask; in dowearring()
331 if (!(u.uprops[PROP(obj->otyp)].p_flgs & mask)) in ringoff()
333 u.uprops[PROP(obj->otyp)].p_flgs &= ~mask; in ringoff()
H A Dhack.pri.c660 || u.uprops[PROP(RIN_PROTECTION_FROM_SHAPE_CHANGERS)].p_flgs in pmon()