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Searched refs:scrollname (Results 1 – 8 of 8) sorted by relevance

/dragonfly/games/larn/
H A Ddisplay.c583 if (scrollname[i][0]) in seemagic()
584 if (scrollname[i][1] != ' ') { in seemagic()
585 lprintf("%-26s", &scrollname[i][1]); in seemagic()
H A Dobject.c57 if (scrollname[i][0] != 0) in lookforobject()
58 lprintf(" of %s", scrollname[i]); in lookforobject()
925 scrollname[typ] = scrollhide[typ]; in read_scroll()
1049 scrollname[ivenarg[i]] = scrollhide[ivenarg[i]]; in read_scroll()
H A Ddiag.c205 lprc(scrollname[k][0]); in savegame()
268 scrollname[k] = lgetc() ? scrollhide[k] : ""; in restoregame()
H A Dmain.c569 show1(idx, scrollname); in show3()
828 scrollname[i] = scrollhide[i]; in parse()
833 if (strlen(scrollname[i]) > 2) { /* no null items */ in parse()
H A Ddata.c289 const char *scrollname[] = { "","","","","","","","","","","","","","", variable
H A Dstore.c284 scrollname[itm_[i].arg] = scrollhide[itm_[i].arg]; in dndstore()
712 if (scrollname[ivenarg[isub]][0] == 0) { in otradepost()
H A Dheader.h356 extern const char *potionhide[], *potionname[], *scrollhide[], *scrollname[];
H A Dscores.c351 scrollname[i] = scrollhide[i]; in showallscores()