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Searched refs:xchar (Results 1 – 25 of 26) sorted by relevance

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/dragonfly/games/hack/
H A Dextern.h57 int cansee(xchar, xchar);
123 int inroom(xchar, xchar);
146 int sengr_at(const char *, xchar, xchar);
148 void wipe_engr_at(xchar, xchar, xchar);
200 void savelev(int, xchar);
204 void getlev(int, int, xchar);
216 coord enexto(xchar, xchar);
320 void at(xchar, xchar, int);
328 char news0(xchar, xchar);
515 void cutworm(struct monst *, xchar, xchar, uchar);
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H A Dhack.h77 xchar x,y;
113 xchar ux, uy;
117 xchar ux0, uy0; /* initial position FF */
119 xchar udisx, udisy; /* last display pos */
241 extern xchar curx, cury; /* cursor location on screen */
242 extern xchar dlevel, maxdlevel; /* dungeon level */
243 extern xchar seehx,seelx,seehy,seely; /* where to see*/
244 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
H A Dhack.engrave.c71 xchar engr_x, engr_y;
76 xchar engr_type;
87 engr_at(xchar x, xchar y) in engr_at()
99 sengr_at(const char *s, xchar x, xchar y) in sengr_at()
128 wipe_engr_at(xchar x, xchar y, xchar cnt) in wipe_engr_at()
206 xchar type; in doengrave()
H A Dhack.Decl.c88 xchar dlevel = 1;
89 xchar xupstair, yupstair, xdnstair, ydnstair;
100 xchar curx, cury;
101 xchar seelx, seehx, seely, seehy; /* corners of lit room */
H A Dconfig.h185 typedef schar xchar; typedef
186 typedef xchar boolean; /* 0 or 1 */
H A Ddef.obj.h70 xchar ox,oy;
71 xchar odx,ody;
H A Ddef.monst.h70 xchar mx,my;
71 xchar mdx,mdy; /* if mdispl then pos where last displayed */
H A Dhack.search.c71 xchar zx, zy; in findit()
74 xchar lx, hx, ly, hy; in findit()
116 xchar x, y; in dosearch()
H A Dhack.makemon.c179 enexto(xchar xx, xchar yy) in enexto()
181 xchar x, y; in enexto()
H A Dhack.pri.c67 static xchar scrlx, scrhx, scrly, scrhy; /* corners of new area on
189 static xchar cnt; in Tmp_at()
233 at(xchar x, xchar y, int ch) in at()
426 news0(xchar x, xchar y) in news0()
H A Dhack.lev.c80 savelev(int fd, xchar lev) in savelev()
204 getlev(int fd, int pid, xchar lev) in getlev()
214 xchar dlvl; in getlev()
H A Dhack.dog.c194 xchar cnt, chcnt, nix, niy; in dog_move()
196 xchar gx = 0, gy = 0, gtyp, otyp; /* current goal */ in dog_move()
470 inroom(xchar x, xchar y) in inroom()
H A Dhack.c144 xchar oldx, oldy; in domove()
226 xchar rx = u.ux + 2 * u.dx, ry = u.uy + 2 * u.dy; in domove()
690 cansee(xchar x, xchar y) in cansee()
742 cansee(xchar x, xchar y) in cansee()
H A Ddef.wseg.h70 xchar wx,wy;
H A Ddef.gold.h68 xchar gx,gy;
H A Ddef.trap.h68 xchar tx,ty;
H A Dhack.zap.c199 xchar zx, zy; in dozap()
492 buzz(int type, xchar sx, xchar sy, int dx, int dy) in buzz()
497 xchar range; in buzz()
H A Dhack.worm.c202 cutworm(struct monst *mtmp, xchar x, xchar y, uchar weptyp) in cutworm()
H A Dhack.vault.c99 xchar fx, fy, ftyp;
104 xchar gdx, gdy; /* goal of guard's walk */
H A Dhack.invent.c387 xchar allowcnt = 0; /* 0, 1 or 2 */ in getobj()
391 xchar foox = 0; in getobj()
560 xchar allowgold = (u.ugold && !strcmp(word, "drop")) ? 1 : 0; /* BAH */ in ggetobj()
H A Dhack.topl.c69 static xchar tlx, tly; /* set by pline; used by addtopl */
H A Dhack.mhitu.c214 xchar dn; in mhitu()
H A Dhack.mklev.c90 xchar rlx, rly, rhx, rhy;
776 xchar mx, my; in mktrap()
H A Dhack.mon.c316 xchar gx, gy, nix, niy, chcnt; in m_move()
425 xchar mind = SRCHRADIUS; /* not too far away */ in m_move()
H A Dhack.end.c71 xchar maxdlevel = 1;

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