Searched refs:FIRangeMap (Results 1 – 1 of 1) sorted by relevance
2190 std::map<int,SlotInfo> FIRangeMap; in optimizeSpillSlots() local2240 SlotInfo &SI = FIRangeMap[TFI]; in optimizeSpillSlots()2292 HexagonBlockRanges::RangeList &RL = FIRangeMap[FI].Map[&B]; in optimizeSpillSlots()2309 auto &RL = FIRangeMap[I.first].Map[&B]; in optimizeSpillSlots()2321 auto &RL = FIRangeMap[I.first].Map[&B]; in optimizeSpillSlots()2327 for (auto &P : FIRangeMap) { in optimizeSpillSlots()2349 for (auto &P : FIRangeMap) { in optimizeSpillSlots()2399 HexagonBlockRanges::RangeList &RL = FIRangeMap[FI].Map[&B]; in optimizeSpillSlots()