Searched refs:alloc_object (Results 1 – 8 of 8) sorted by relevance
155 obj = alloc_object(); in player_init()159 obj = alloc_object(); /* initial armor */ in player_init()168 obj = alloc_object(); /* initial weapons */ in player_init()177 obj = alloc_object(); in player_init()186 obj = alloc_object(); in player_init()
234 obj = alloc_object(); in plant_gold()359 obj = alloc_object(); in gr_object()626 alloc_object(void) in alloc_object() function711 obj = alloc_object(); in put_amulet()747 obj = alloc_object(); in c_object_for_wizard()
227 new_weapon = alloc_object(); in flop_weapon()
199 new = alloc_object(); in drop()
445 object *alloc_object(void);
277 new_obj = alloc_object(); in read_pack()
256 obj = alloc_object(); in cough_up()
157 monster = alloc_object(); in gr_monster()