Searched refs:cur_p (Results 1 – 14 of 14) sorted by relevance
/minix/games/monop/ |
H A D | jail.c | 50 if (cur_p->loc != JAIL) { in card() 58 ret_card(cur_p); in card() 60 cur_p->in_jail = 0; in card() 69 if (cur_p->loc != JAIL) { in pay() 73 cur_p->loc = 10; in pay() 74 cur_p->money -= 50; in pay() 75 cur_p->in_jail = 0; in pay() 90 cur_p->money -= 50; in move_jail() 92 cur_p->loc = 10; in move_jail() 93 cur_p->in_jail = 0; in move_jail() [all …]
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H A D | spec.c | 58 worth = cur_p->money + prop_worth(cur_p); in inc_tax() 66 cur_p->money -= 200; in inc_tax() 74 cur_p->money -= worth; in inc_tax() 86 cur_p->loc = JAIL; in goto_jail() 96 cur_p->money -= 75; in lux_tax()
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H A D | cards.c | 262 cur_p->money += num; in get_card() 271 cur_p->money -= num; in get_card() 276 num -= cur_p->loc; in get_card() 285 num = (int)((cur_p->loc + 5)/10)*10 + 5 - cur_p->loc; in get_card() 289 if (cur_p->loc >= 12 && cur_p->loc < 28) in get_card() 290 num = 28 - cur_p->loc; in get_card() 292 num = 12 - cur_p->loc; in get_card() 313 for (op = cur_p->own_list; op; op = op->next) in get_card() 327 cur_p->money -= num; in get_card() 330 cur_p->num_gojf++; in get_card()
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H A D | trade.c | 246 if (cur_p->money <= 0) { in resign() 247 switch (board[cur_p->loc].type) { in resign() 251 new_own = board[cur_p->loc].owner; in resign() 291 trades[1].cash = cur_p->money > 0 ? cur_p->money : 0; in resign() 292 trades[1].gojf = cur_p->num_gojf; in resign() 293 trades[1].prop_list = cur_p->own_list; in resign() 298 for (op = cur_p->own_list; op; op = op->next) { in resign() 307 if (cur_p->num_gojf) in resign() 308 ret_card(cur_p); in resign()
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H A D | morg.c | 122 for (op = cur_p->own_list; op; op = op->next) in set_mlist() 147 cur_p->money += price; in m() 189 for (op = cur_p->own_list; op; op = op->next) in set_umlist() 211 cur_p->money -= price; in unm() 223 while (cur_p->money < 0) { in force_morg()
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H A D | monop.c | 126 *cur_p; /* pointer to current player's struct */ variable 245 printf("\n%s (%d) (cash $%d) on %s\n", cur_p->name, player + 1, in main() 246 cur_p->money, board[cur_p->loc].name); in main() 278 cur_p = play = calloc((size_t)num_play, sizeof (PLAY)); in getplayers() 342 cur_p = &play[max_pl]; in init_players() 343 printf("%s (%d) goes first\n", cur_p->name, max_pl + 1); in init_players()
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H A D | execute.c | 90 printf("%s rolled doubles. Goes again\n", cur_p->name); in execute() 104 if (cur_p->loc == JAIL) { in do_move() 134 old_loc = cur_p->loc; in move() 135 cur_p->loc = (cur_p->loc + rl) % N_SQRS; in move() 136 if (cur_p->loc < old_loc && rl > 0) { in move() 137 cur_p->money += 200; in move() 151 sqp = &board[cur_p->loc]; in show_move() 179 cur_p->money -= sqp->cost; in show_move() 227 cur_p = NULL; in reset_game() 411 if (play == NULL || cur_p == NULL || num_play < 2) { in rest_f() [all …]
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H A D | misc.c | 72 if (cur_p->money < 0) in notify() 73 printf("That leaves you $%d in debt\n", -cur_p->money); in notify() 74 else if (cur_p->money == 0) in notify() 76 else if (fixing && !told_em && cur_p->money > 0) { in notify() 89 cur_p = &play[player]; in next_play()
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H A D | houses.c | 71 for (op = cur_p->own_list; op && op->sqr->type != PRPTY; op = op->next) in buy_houses() 208 cur_p->money -= total_purchase * price; in buy_h() 230 for (op = cur_p->own_list; op;) in sell_houses() 316 cur_p->money += tot * price; in sell_h()
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H A D | prop.c | 56 add_list(playernum, &(play[playernum].own_list), cur_p->loc); in buy() 198 buy(i, &board[cur_p->loc]); in bid()
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H A D | rent.c | 94 cur_p->money -= rnt; in rent()
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H A D | monop.h | 142 extern PLAY *play, *cur_p;
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H A D | print.c | 75 if (cur_p == &play[i]) in where()
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/minix/external/bsd/libevent/dist/ |
H A D | http.c | 505 struct tm *cur_p; in evhttp_maybe_add_date_header() local 508 cur_p = gmtime(&t); in evhttp_maybe_add_date_header() 511 cur_p = &cur; in evhttp_maybe_add_date_header() 514 "%a, %d %b %Y %H:%M:%S GMT", cur_p) != 0) { in evhttp_maybe_add_date_header()
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