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Searched refs:AMULET_SYM (Results 1 – 12 of 12) sorted by relevance

/netbsd/games/hack/
H A Dhack.wizard.c98 if (otmp->olet == AMULET_SYM && !otmp->spe) { in amulet()
112 if (mtmp->minvent && mtmp->minvent->olet == AMULET_SYM && in wiz_hit()
123 if (otmp->olet == AMULET_SYM && !otmp->spe) { in wiz_hit()
H A Ddef.objects.h75 AMULET_SYM, 100, 0, 2, 0, 0, 0 },
347 ILLOBJ_SYM, AMULET_SYM, FOOD_SYM, WEAPON_SYM, TOOL_SYM,
H A Ddef.objclass.h101 #define AMULET_SYM '"' macro
H A Dhack.objnam.c184 case AMULET_SYM: in xname()
354 case AMULET_SYM: in doname()
663 else if (let == AMULET_SYM) in readobjnam()
H A Dhack.bones.c137 if (otmp->olet == AMULET_SYM && !otmp->spe) { in savebones()
H A Dhack.mkobj.c154 case AMULET_SYM: in mksobj()
H A Dhack.mkmaze.c103 (void) mkobj_at(AMULET_SYM, zx, zy); in makemaz()
H A Dhack.steal.c243 if (otmp->olet == AMULET_SYM) { in stealamulet()
H A Dhack.zap.c173 if (obj->spe && obj->olet != AMULET_SYM) { in bhito()
H A Dhack.end.c262 } else if (otmp->olet == AMULET_SYM) { in done()
H A Dhack.mklev.c832 (mazeflag && rn2(2)) ? AMULET_SYM : in mktrap()
H A Dhack.shk.c848 case AMULET_SYM: in getprice()