Searched refs:RepeatMask (Results 1 – 1 of 1) sorted by relevance
16216 if (MatchMasks(InLaneMask, RepeatMask)) { in lowerShuffleAsLanePermuteAndRepeatedMask()16218 MergeMasks(InLaneMask, RepeatMask); in lowerShuffleAsLanePermuteAndRepeatedMask()16226 if (MatchMasks(InLaneMask, RepeatMask)) { in lowerShuffleAsLanePermuteAndRepeatedMask()16228 MergeMasks(InLaneMask, RepeatMask); in lowerShuffleAsLanePermuteAndRepeatedMask()16248 if (RepeatMask[i] < 0) in lowerShuffleAsLanePermuteAndRepeatedMask()16249 RepeatMask[i] = M % NumLaneElts; in lowerShuffleAsLanePermuteAndRepeatedMask()16251 if (RepeatMask[i] < NumElts) { in lowerShuffleAsLanePermuteAndRepeatedMask()16252 if (RepeatMask[i] != M % NumLaneElts) in lowerShuffleAsLanePermuteAndRepeatedMask()16302 NewMask[i] = RepeatMask[i % NumLaneElts]; in lowerShuffleAsLanePermuteAndRepeatedMask()16559 int &R = RepeatMask[j]; in lowerShuffleAsRepeatedMaskAndLanePermute()[all …]