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Searched refs:WAKE_PERCENT (Results 1 – 2 of 2) sorted by relevance

/netbsd/games/rogue/
H A Dmonster.c324 (WAKE_PERCENT / (STEALTH_FACTOR + stealthy)) : in mv_1_monster()
325 WAKE_PERCENT))) { in mv_1_monster()
560 wake_percent = (rn == party_room) ? PARTY_WAKE_PERCENT : WAKE_PERCENT; in wake_room()
H A Drogue.h386 #define WAKE_PERCENT 45 macro