Home
last modified time | relevance | path

Searched refs:g_at (Results 1 – 8 of 8) sorted by relevance

/netbsd/games/hack/
H A Dhack.mkobj.c211 if ((gold = g_at(x, y)) != NULL) in mkgold()
H A Dhack.steal.c88 struct gold *gold = g_at(u.ux, u.uy); in stealgold()
H A Dhack.pri.c420 } else if (g_at(x, y) && room->typ != POOL) in prl()
445 else if (!Blind && g_at(x, y)) in news0()
H A Dhack.invent.c351 g_at(int x, int y) in g_at() function
856 gold = g_at(u.ux, u.uy); in dolook()
H A Dextern.h178 struct gold *g_at(int, int);
H A Dhack.vault.c155 if (g_at(egd->fakecorr[fci].fx, egd->fakecorr[fci].fy)) in goldincorridor()
H A Dhack.c402 if (!g_at(u.ux, u.uy) && !o_at(u.ux, u.uy)) { in dopickup()
423 while ((gold = g_at(u.ux, u.uy)) != NULL) { in pickup()
H A Dhack.mon.c550 while ((gold = g_at(mtmp->mx, mtmp->my)) != NULL) { in mpickgold()