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Searched refs:id_potions (Results 1 – 6 of 6) sorted by relevance

/netbsd/games/rogue/
H A Dinventory.c435 strlcpy(t, id_potions[j].title, sizeof(t)); in mix_colors()
436 strlcpy(id_potions[j].title, id_potions[k].title, in mix_colors()
437 sizeof(id_potions[j].title)); in mix_colors()
438 strlcpy(id_potions[k].title, t, sizeof(id_potions[k].title)); in mix_colors()
734 return(id_potions); in get_id_table()
H A Duse.c184 if (id_potions[obj->which_kind].id_status != CALLED) { in quaff()
185 id_potions[obj->which_kind].id_status = IDENTIFIED; in quaff()
594 return(id_potions[get_rand(0, POTIONS-1)].title); in get_ench_color()
H A Dsave.c141 rw_id(id_potions, fp, POTIONS, 1); in save_into_file()
213 rw_id(id_potions, fp, POTIONS, 0); in restore()
H A Dscore.c590 val = id_potions[wc].value * obj->quantity; in get_value()
623 id_potions[i].id_status = IDENTIFIED; in id_all()
H A Drogue.h346 extern struct id id_potions[];
H A Dobject.c83 struct id id_potions[POTIONS] = { variable