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Searched refs:m_damage (Results 1 – 2 of 2) sorted by relevance

/netbsd/games/rogue/
H A Dhit.c102 damage = get_damage(monster->m_damage, 1); in mon_hit()
366 possible_damage = ((get_damage(fight_monster->m_damage, 0) * 2) / 3); in fight()
H A Drogue.h205 #define m_damage damage macro