Searched refs:new_level_message (Results 1 – 3 of 3) sorted by relevance
79 const char *new_level_message = NULL; variable772 if (new_level_message) { in put_player()773 messagef(0, "%s", new_level_message); in put_player()774 new_level_message = NULL; in put_player()809 new_level_message = "you feel a wrenching sensation in your gut"; in check_up()
106 new_level_message = trap_strings[(t*2)+1]; in trap_player()
674 extern const char *new_level_message;