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Searched refs:A_NEAR (Results 1 – 5 of 5) sorted by relevance

/openbsd/games/phantasia/
H A Dphantdefs.h49 #define A_NEAR 2 /* coordinates not specified, move near */ macro
H A Dinterplayer.c327 altercoordinates(0.0, 0.0, A_NEAR); /* move away from battle site */ in battleplayer()
546 altercoordinates(0.0, 0.0, A_NEAR); in tampered()
819 altercoordinates(0.0, 0.0, A_NEAR); in throneroom()
H A Dmisc.c281 altercoordinates(0.0, 0.0, A_NEAR); in tradingpost()
1078 case A_NEAR: /* pick random coordinates near */ in altercoordinates()
H A Dmain.c218 altercoordinates(0.0, 0.0, A_NEAR); in main()
H A Dfight.c344 altercoordinates(0.0, 0.0, A_NEAR); in playerhits()