Searched refs:A_NEAR (Results 1 – 5 of 5) sorted by relevance
/openbsd/games/phantasia/ |
H A D | phantdefs.h | 49 #define A_NEAR 2 /* coordinates not specified, move near */ macro
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H A D | interplayer.c | 327 altercoordinates(0.0, 0.0, A_NEAR); /* move away from battle site */ in battleplayer() 546 altercoordinates(0.0, 0.0, A_NEAR); in tampered() 819 altercoordinates(0.0, 0.0, A_NEAR); in throneroom()
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H A D | misc.c | 281 altercoordinates(0.0, 0.0, A_NEAR); in tradingpost() 1078 case A_NEAR: /* pick random coordinates near */ in altercoordinates()
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H A D | main.c | 218 altercoordinates(0.0, 0.0, A_NEAR); in main()
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H A D | fight.c | 344 altercoordinates(0.0, 0.0, A_NEAR); in playerhits()
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