Home
last modified time | relevance | path

Searched refs:C_50 (Results 1 – 4 of 4) sorted by relevance

/openbsd/games/mille/
H A Dextern.c131 C_25, C_50, C_75, C_100, C_200, C_GAS, C_SPARE,
140 C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50,
H A Dcomp.c77 && Numseen[C_50] == Numcards[C_50]) in calcmove()
80 case C_25: case C_50: case C_75: in calcmove()
181 case C_25: case C_50: in calcmove()
187 if (card == C_50 && diff - 50 == 25 in calcmove()
202 && (card == C_50 || count[C_50] == 0)) { in calcmove()
422 card = (End - pp->mileage == 25 ? C_25 : C_50); in onecard()
440 case C_50: in canplay()
H A Dmille.h114 #define C_50 1 macro
H A Dmove.c213 case C_50: in playcard()