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Searched refs:C_EMPTY (Results 1 – 15 of 15) sorted by relevance

/openbsd/games/mille/
H A Dextern.c132 C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH,
133 C_STOP, C_LIMIT, C_EMPTY, C_FLAT, C_CRASH, C_STOP, C_INIT
145 C_EMPTY, C_EMPTY,
H A Dtypes.c52 case C_EMPTY: in safety()
H A Dcomp.c70 case C_FLAT: case C_EMPTY: in calcmove()
298 case C_CRASH: case C_EMPTY: case C_FLAT: in calcmove()
448 case C_EMPTY: case C_FLAT: case C_CRASH: in canplay()
H A Dmille.h118 #define C_EMPTY 5 macro
H A Dmove.c252 case C_EMPTY: case C_FLAT: case C_CRASH: in playcard()
500 case C_EMPTY: in account()
/openbsd/gnu/usr.bin/gcc/gcc/testsuite/g++.old-deja/g++.abi/
H A Dvtable3b.C9 #define C_EMPTY macro
H A Dvtable3c.C9 #define C_EMPTY macro
H A Dvtable3d.C9 #define C_EMPTY macro
H A Dvtable3a.C10 #define C_EMPTY macro
H A Dvtable3i.C9 #define C_EMPTY macro
H A Dvtable3f.C10 #define C_EMPTY macro
H A Dvtable3g.C10 #define C_EMPTY macro
H A Dvtable3j.C9 #define C_EMPTY macro
H A Dvtable3h.C10 #define C_EMPTY macro
H A Dvtable3.h96 #ifndef C_EMPTY