Searched refs:DenormalFP32Math (Results 1 – 2 of 2) sorted by relevance
72 CGOPT(DenormalMode::DenormalModeKind, DenormalFP32Math) in CGOPT()261 static cl::opt<DenormalMode::DenormalModeKind> DenormalFP32Math( in CGOPT() local266 CGBINDOPT(DenormalFP32Math); in CGOPT()
2709 llvm::DenormalMode DenormalFP32Math = DefaultDenormalFP32Math; in RenderFloatingPointOptions() local2748 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()2844 DenormalFP32Math = DenormalFPMath; in RenderFloatingPointOptions()2852 DenormalFP32Math = llvm::parseDenormalFPAttribute(A->getValue()); in RenderFloatingPointOptions()2853 if (!DenormalFP32Math.isValid()) { in RenderFloatingPointOptions()2966 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()3009 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()3025 DenormalFP32Math == llvm::DenormalMode::getIEEE() && in RenderFloatingPointOptions()3084 if (DenormalFP32Math != DenormalFPMath) { in RenderFloatingPointOptions()3087 ArgStr << "-fdenormal-fp-math-f32=" << DenormalFP32Math; in RenderFloatingPointOptions()