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Searched refs:I_KILLED (Results 1 – 2 of 2) sorted by relevance

/openbsd/games/phantasia/
H A Dphantdefs.h44 #define I_KILLED 4 /* killed foe */ macro
H A Dinterplayer.c289 if (Other.p_istat == I_KILLED || Shield < 0.0) in battleplayer()
295 if (Player.p_istat == I_KILLED) in battleplayer()
434 Player.p_istat = I_KILLED; in myturn()