Searched refs:I_KILLED (Results 1 – 2 of 2) sorted by relevance
44 #define I_KILLED 4 /* killed foe */ macro
289 if (Other.p_istat == I_KILLED || Shield < 0.0) in battleplayer()295 if (Player.p_istat == I_KILLED) in battleplayer()434 Player.p_istat = I_KILLED; in myturn()