Searched refs:MALLET (Results 1 – 6 of 6) sorted by relevance
/openbsd/games/battlestar/ |
H A D | nightobjs.c | 49 { 216, MALLET }, 52 { 168, MALLET }, 55 { 170, MALLET },
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H A D | command2.c | 313 SetBit(location[ahead].objects, MALLET); in ravage() 316 SetBit(location[back].objects, MALLET); in ravage() 319 SetBit(location[left].objects, MALLET); in ravage() 322 SetBit(location[right].objects, MALLET); in ravage()
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H A D | dayobjs.c | 82 { 172, MALLET },
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H A D | command7.c | 72 …else if (TestBit(inven, KNIFE) || TestBit(inven, MALLET) || TestBit(inven, CHAIN) || TestBit(inven… in fight()
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H A D | extern.h | 92 #define MALLET 21 macro
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H A D | words.c | 62 { "mallet", MALLET, OBJECT, NULL },
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