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Searched refs:M_DRAW (Results 1 – 3 of 3) sorted by relevance

/openbsd/games/mille/
H A Dmove.c87 case M_DRAW: in domove()
127 if (Order && Movetype != M_DRAW && goodplay && pp == &Player[PLAYER]) in domove()
357 Movetype = M_DRAW; in getmove()
H A Dmille.h78 #define M_DRAW 1 macro
H A Dcomp.c110 Movetype = M_DRAW; in calcmove()