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Searched refs:R_LOADED (Results 1 – 6 of 6) sorted by relevance

/openbsd/games/sail/
H A Ddr_main.c70 sp->file->readyR = R_LOADED|R_INITIAL; in dr_main()
71 sp->file->readyL = R_LOADED|R_INITIAL; in dr_main()
H A Dpl_main.c224 mf->readyR = R_LOADED|R_INITIAL; in initialize()
227 mf->readyL = R_LOADED|R_INITIAL; in initialize()
H A Dpl_7.c110 mf->readyL = R_LOADED; in newturn()
116 mf->readyR = R_LOADED; in newturn()
H A Dpl_3.c82 if ((!guns && !car) || load == L_EMPTY || (ready & R_LOADED) == 0) in acceptcombat()
H A Dextern.h102 #define R_LOADED 4 /* loaded */ macro
H A Ddr_1.c309 if ((ready & R_LOADED) == 0) in compcombat()