Searched refs:SLOT_Y (Results 1 – 2 of 2) sorted by relevance
74 slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L); in initscreen()369 (void) wmove(slot_w, SLOT_Y-4, 0); in draw_slot()374 (void) wmove(slot_w, SLOT_Y-3, 0); in draw_slot()379 (void) wmove(slot_w, SLOT_Y-2, 0); in draw_slot()385 #define Y (SLOT_Y/2) in draw_slot()
87 #define SLOT_Y VIEW_Y macro