Searched refs:SectionCount (Results 1 – 3 of 3) sorted by relevance
44 static size_t SectionCount = 0; variable48 if (SectionCount >= MaxSections) { in addSection()69 Sections[SectionCount].Ptr = Ptr; in addSection()70 Sections[SectionCount].Size = Size; in addSection()71 Sections[SectionCount].IsCode = IsCode; in addSection()72 SectionCount++; in addSection()101 for (size_t i = 0; i < SectionCount; ++i) { in memFinalize()124 for (size_t i = 0; i < SectionCount; ++i) { in memDestroy()
240 uint16_t SectionCount = 0; member in __anondaf3d6060111::XCOFFObjectWriter419 SectionCount = 0; in reset()910 W.write<uint16_t>(SectionCount); in writeFileHeader()1084 SecEntry.Index = ++SectionCount; in finalizeRelocationInfo()1151 SectionCount * XCOFF::SectionHeaderSize64) in finalizeSectionInfo()1153 SectionCount * XCOFF::SectionHeaderSize32)) + in finalizeSectionInfo()1278 SectionCount++; in assignAddressesAndIndices()1364 SectionCount++; in assignAddressesAndIndices()1399 SectionCount++; in assignAddressesAndIndices()
242 uint32_t SectionCount = 0; member in __anondaddfa680111::WasmObjectWriter383 Section.Index = SectionCount++; in startSection()1456 SectionCount = 0; in writeOneObject()1943 Entry.Index += SectionCount; in writeOneObject()