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Searched refs:Send_message (Results 1 – 4 of 4) sorted by relevance

/openbsd/games/hunt/hunt/
H A Dhunt.c59 char *Send_message = NULL; variable
119 Send_message = optarg; in main()
238 if (Send_message != NULL) { in main()
242 Send_message = NULL; in main()
577 Send_message = s + 1; in env_init()
H A Dplayit.c352 Send_message = buf; in quit()
402 if (write(Socket, Send_message, strlen(Send_message)) < 0) { in do_message()
H A Dclient.h36 extern char * Send_message; /* -w message */
H A Dconnect.c48 if (Send_message != NULL) in do_connect()