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Searched refs:TORPED (Results 1 – 3 of 3) sorted by relevance

/openbsd/games/trek/
H A Dtorped.c78 if (check_out(TORPED)) in torped()
207 if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0) in torped()
239 damage(TORPED, 0.2 * abs(d) * (franf() + 1.0)); in randcourse()
H A Dtrek.h98 #define TORPED 4 /* photon torpedo control */ macro
H A Dsetup.c139 Param.damprob[TORPED] = 125; /* photon torpedoes 12.5% */ in setup()