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Searched refs:WALL3 (Results 1 – 6 of 6) sorted by relevance

/openbsd/games/hunt/huntd/
H A Dhunt.h85 # define WALL3 '+' macro
H A Dshots.c432 case WALL3: in move_normal_shot()
704 case WALL3: in move_flyer()
848 case WALL3: in chkslime()
1053 case WALL3: in iswall()
H A Dmakemaze.c225 *sp = WALL3; /* + */ in remap()
H A Dexpl.c92 case WALL3: in showexpl()
H A Dexecute.c235 case WALL3: in move_player()
H A Ddriver.c472 See_over[WALL3] = FALSE; in init()