Searched refs:__mf_object_tree (Results 1 – 2 of 2) sorted by relevance
280 static mfsplay_tree __mf_object_tree (int type);675 __mf_object_tree (int type) in __mf_object_tree() function1430 mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP), __mf_adapt_cache_fn, (void *) & s); in __mf_adapt_cache()1431 mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP_I), __mf_adapt_cache_fn, (void *) & s); in __mf_adapt_cache()1432 mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_STACK), __mf_adapt_cache_fn, (void *) & s); in __mf_adapt_cache()1434 mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_GUESS), __mf_adapt_cache_fn, (void *) & s); in __mf_adapt_cache()1504 mfsplay_tree t = __mf_object_tree (type); in __mf_find_objects2()1580 mfsplay_tree t = __mf_object_tree (node->type); in __mf_link_object()1589 mfsplay_tree t = __mf_object_tree (node->type); in __mf_unlink_object()1764 (void) mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP), in __mf_report_leaks()[all …]
487 * mf-runtime.c (__mf_object_tree): Adapt to simpler splay_tree_new.