Home
last modified time | relevance | path

Searched refs:b_face (Results 1 – 3 of 3) sorted by relevance

/openbsd/games/hunt/huntd/
H A Dshots.c245 switch (bp->b_face) { in move_normal_shot()
281 bp->b_face = BELOW; in move_normal_shot()
284 bp->b_face = ABOVE; in move_normal_shot()
287 bp->b_face = RIGHT; in move_normal_shot()
290 bp->b_face = LEFTS; in move_normal_shot()
498 switch (bp->b_face) { in move_drone()
535 bp->b_face = LEFTS; in move_drone()
539 bp->b_face = RIGHT; in move_drone()
543 bp->b_face = ABOVE; in move_drone()
547 bp->b_face = BELOW; in move_drone()
[all …]
H A Dserver.h169 int b_face; member
H A Dexecute.c505 bp->b_face = face; in create_shot()