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/openbsd/games/hack/
H A Dhack.mon.c692 struct monst *fdmon; /* chain of dead monsters, need not to be saved */ variable
697 mtmp->nmon = fdmon; in monfree()
698 fdmon = mtmp; in monfree()
706 while ((mtmp = fdmon)) { in dmonsfree()
707 fdmon = mtmp->nmon; in dmonsfree()