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Searched refs:liq (Results 1 – 3 of 3) sorted by relevance

/openbsd/games/adventure/
H A Dmain.c559 obj = liq(); in main()
595 if (obj == 0 && liqloc(loc) != water && (liq() != water in main()
600 if (spk == 110 || liq() != water || !here(bottle)) in main()
620 if (at(obj) || (liq() == obj && at(bottle)) in main()
715 l5120: if ((liq() == k && here(bottle)) || k == liqloc(loc)) in main()
H A Dsubr.c79 liq(void) in liq() function
567 if (here(bottle) && liq() == obj) { in trtake()
600 k = liq(); in trtake()
610 k = liq(); in dropper()
968 if (liq() != 0) in trfill()
973 k = liq(); in trfill()
H A Dextern.h80 int liq(void);