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Searched refs:p_cloak (Results 1 – 4 of 4) sorted by relevance

/openbsd/games/hunt/huntd/
H A Ddraw.c310 if (pp->p_cloak < 0) in drawplayer()
318 if (draw && pp->p_cloak >= 0) { in drawplayer()
319 pp->p_cloak--; in drawplayer()
321 if (pp->p_cloak < 0) in drawplayer()
H A Dserver.h109 #define _cloak_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
155 int p_cloak; member
H A Dexecute.c548 pp->p_cloak += conf_cloaklen; in cloak()
583 if (pp->p_cloak >= 0) in scan()
584 pp->p_cloak = -1; in scan()
H A Danswer.c350 newpp->p_cloak = 0; in stplayer()
353 newpp->p_cloak = conf_cloaklen; in stplayer()
356 newpp->p_cloak = 0; in stplayer()