Searched refs:toship (Results 1 – 5 of 5) sorted by relevance
42 if (p->turnsent && p->toship == to) in meleeing()66 if (p->turnsent && (p->toship == to || isdefense || ship == to)) in unboard()
76 if (bp->turnsent && bp->toship == to) in mensent()
308 p->toship = SHIP(c); in sync_update()315 p->toship = SHIP(c); in sync_update()
288 if (bp->turnsent && (to == bp->toship || isdefense)) { in is_toughmelee()
159 struct ship *toship; member