Searched refs:RESTORE_STRENGTH (Results 1 – 3 of 3) sorted by relevance
/original-bsd/games/rogue/ | ||
H A D | rogue.h | 86 #define RESTORE_STRENGTH 1 macro |
H A D | use.c | 76 case RESTORE_STRENGTH: in quaff() |
H A D | object.c | 436 obj->which_kind = RESTORE_STRENGTH; |