Searched refs:TURN_X (Results 1 – 2 of 2) sorted by relevance
31 #define TURN_L ((BOX_L+BOX_R-TURN_X)/2)32 #define TURN_X 9 macro34 #define TURN_R (TURN_L+TURN_X+1)
32 turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L); in initscreen()