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Searched refs:hand (Results 1 – 25 of 49) sorted by relevance

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/original-bsd/games/cribbage/
H A Dtest.c55 hand[0] = ic;
63 hand[1] = jc;
73 hand[3] = d[l];
88 hand[0].rank = 0;
89 hand[1].rank = 1;
90 hand[2].rank = 2;
91 hand[3].rank = 3;
92 hand[4].rank = 4;
93 hand[0].suit = 0;
94 hand[1].suit = 0;
[all …]
H A Dscore.c79 scorehand(hand, starter, n, crb, do_explain) in scorehand() argument
80 register CARD hand[]; in scorehand()
95 k = hand[0].suit;
97 flag = (flag && (hand[i].suit == k));
98 if (hand[i].rank == JACK) /* check for his nibs */
99 if (hand[i].suit == starter.suit) {
104 h[i] = hand[i];
152 fifteens(hand, n) in fifteens() argument
153 register CARD hand[]; in fifteens()
168 for (endp = &hand[n]; hand < endp; hand++) {
[all …]
H A Dsupport.c98 plyrhand(hand, s) in plyrhand() argument
99 CARD hand[]; in plyrhand()
106 prhand(hand, CINHAND, Playwin, FALSE);
268 anymove(hand, n, sum) in anymove() argument
269 CARD hand[]; in anymove()
276 j = hand[0].rank;
278 if (hand[i].rank < j)
279 j = hand[i].rank;
289 anysumto(hand, n, s, t) in anysumto() argument
290 CARD hand[]; in anysumto()
[all …]
H A Dcribbage.n57 After seeing his hand, each player lays away two cards face down.
73 Nondealer begins the play by laying a card from his hand face up
121 shows first, then dealer's hand, then crib. The starter
122 is deemed to belong to each hand, so that each hand includes
135 Four cards of the same suit in hand score 4; four
136 cards in hand or crib of same suit as the starter
139 Jack of same suit as the starter, in hand or crib,
161 No hand can be constructed that counts 19, 25, 26 or 27. A
182 in play, non-dealer's hand, dealer's hand, crib. Thus, if nondealer goes
184 with a greater total if allowed to count his hand and crib.
[all …]
H A Dio.c158 infrom(hand, n, prompt) in infrom() argument
159 CARD hand[]; in infrom()
173 if (!isone(crd, hand, n))
177 if (hand[i].rank == crd.rank &&
178 hand[i].suit == crd.suit)
189 if (hand[i].rank == crd.rank)
195 if (hand[j].rank == crd.rank)
/original-bsd/games/fish/
H A Dfish.c209 int *hand;
214 ++hand[card];
231 int *hand;
270 register int *hand;
275 if (hand[i] > 0 && hand[i] < CARDS)
310 printhand(hand) in printhand() argument
311 int *hand; in printhand()
330 countcards(hand) in countcards() argument
336 count += *hand++;
340 countbooks(hand) in countbooks() argument
[all …]
H A Dfish.instr7 value if you don't have one of them in your hand! If I have any cards of
17 you what you have in your hand. (Don't worry, I don't look at your hand
23 hitting the carriage return key displays how many cards I have in my hand,
/original-bsd/games/mille/
H A Dmove.c82 pp->hand[0] = *--Topcard; in domove()
95 pp->hand[1] = *--Topcard; in domove()
116 sort(pp->hand); in domove()
125 pp->hand[i] = pp->hand[j]; in domove()
126 pp->hand[j] = C_INIT; in domove()
147 card = pp->hand[i]; in check_go()
187 card = pp->hand[Card_no];
522 sort(hand) in sort() argument
523 reg CARD *hand; in sort()
528 cp = hand;
[all …]
H A Dcomp.c45 card = pp->hand[i]; in calcmove()
87 if (pp->hand[0] == C_INIT && Topcard > Deck) { in calcmove()
100 if (issafety(pp->hand[i])) { in calcmove()
113 oppos = opposite(pp->hand[i]); in calcmove()
115 !(pp->hand[i] == C_RIGHT_WAY && in calcmove()
151 card = pp->hand[i]; in calcmove()
348 C_name[pp->hand[i]]); in calcmove()
361 if (issafety(pp->hand[nummin])) { /* NEVER discard a safety */ in calcmove()
369 mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]); in calcmove()
H A Dinit.c29 pp->hand[0] = C_INIT; in init()
35 pp->hand[j] = *--Topcard; in init()
55 sort(Player[PLAYER].hand); in init()
H A Dmille.h148 CARD hand[HAND_SZ]; member
H A Dmisc.c134 if ((safe = pp->hand[i]) <= C_200)
H A Dprint.c57 show_card(i + 6, temp, pp->hand[i], &pp->sh_hand[i]); in prboard()
/original-bsd/games/canfield/cfscores/
H A Dcfscores.c23 long hand; /* cost of dealing hand */ member
100 if (i == 0 || total.hand == 0) {
112 printf("| Hands %8d |\n", total.hand);
/original-bsd/games/canfield/canfield/
H A Dcanfield.c122 struct cardtype *talon, *hand, *stock, *basecard; variable
154 long hand; /* cost of dealing hand */ member
627 hand = deck[18]; in initgame()
652 this.hand = costofhand; in startgame()
653 game.hand += costofhand; in startgame()
654 total.hand += costofhand; in startgame()
813 transit(&talon, &hand); in movetotalon()
841 transit(&hand, &talon); in movetotalon()
900 for ( row = cnewrow, col = cnewcol, ptr = hand; in showstat()
1051 printw("%4d%8d%9d", this.hand, game.hand, total.hand); in updatebettinginfo()
[all …]
/original-bsd/old/roff/nroff_term/
H A Dcode.nec201 "\002=>", /*right hand*/
202 "\002<=", /*left hand*/
H A Dcode.xerox201 "\002=>", /*right hand*/
202 "\002<=", /*left hand*/
H A Dcode.300201 "\002*>", /*right hand*/
202 "\002<*", /*left hand*/
H A Dcode.x-ecs201 "\002=>", /*right hand*/
202 "\002<=", /*left hand*/
H A Dcode.aj833201 "\003==>", /*right hand*/
202 "\003<==", /*left hand*/
H A Dchartst124 .x \(rh "right hand"
125 .x \(lh "left hand"
H A Dcode.itoh203 "\003\033S0024~~~~~~!!AAUUUUAAU-\005\005\005\005\005\002", /*right hand*/
204 "\003\033S0024\002\005\005\005\005\005-UAAUUUUAA!!~~~~~~", /*left hand*/
/original-bsd/games/quiz/datfiles/
H A Dtrek11 hand-held weapon:phaser
/original-bsd/local/ditroff/ditroff.okeeffe/devhar/fonts/
H A DS82 rh 255 2 0125 9494 LFT FIST (for troff: right hand)
127 lh 255 2 0126 9494 RT FIST (troff left hand)
/original-bsd/etc/kerberosIV/
H A DREADME10 hand):

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