/original-bsd/games/hack/ |
H A D | hack.do.c | 24 if(obj->olet == '$') { /* pseudo object */ 289 if(obj->olet == POTION_SYM) in dothrow() 304 } else if(obj->olet == POTION_SYM) { in dothrow() 325 obj->olet, in dothrow() 332 if(obj->olet == WEAPON_SYM) { in dothrow() 366 } else if(obj->olet == POTION_SYM && u.ulevel > rn2(15)) { in dothrow() 373 if(obj->olet == FOOD_SYM && mon->data->mlet == 'd') in dothrow() 375 if(obj->olet == GEM_SYM && mon->data->mlet == 'u' && in dothrow()
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H A D | hack.steal.c | 92 switch(otmp->olet) { 134 if(otmp->olet == CHAIN_SYM) { 165 if(otmp->olet == AMULET_SYM) { 192 atl(otmp->ox,otmp->oy,otmp->olet);
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H A D | hack.wield.c | 48 if(!uwep || uwep->olet != WEAPON_SYM) return; /* %% */ in corrode_weapon() 63 if(!uwep || uwep->olet != WEAPON_SYM) {
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H A D | hack.invent.c | 279 otmp->olet = '$'; 319 if(!*let || index(let, otmp->olet)) { 424 if(!allowall && let && !index(let,otmp->olet)) { 467 if(!index(ilets, otmp->olet)){ 468 ilets[iletct++] = otmp->olet; 534 if(olets && *olets && !index(olets, otmp->olet)) continue; 650 if (!index (stuff, otmp->olet)) { in dotypeinv() 651 stuff[stct++] = otmp->olet; in dotypeinv() 689 if (c == otmp -> olet || (c == 'u' && otmp -> unpaid)) in dotypeinv() 775 (index("%*?!", obj->olet) || [all …]
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H A D | hack.wizard.c | 26 if(otmp->olet == AMULET_SYM && !otmp->spe) { in amulet() 40 if(mtmp->minvent && mtmp->minvent->olet == AMULET_SYM && 52 if(otmp->olet == AMULET_SYM && !otmp->spe) {
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H A D | def.obj.h | 16 char olet; member
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H A D | hack.fight.c | 76 atl(mdef->mx,mdef->my,fobj->olet); 92 atl(mdef->mx,mdef->my,fobj->olet); 145 } else if(obj->olet == WEAPON_SYM || obj->otyp == PICK_AXE) { 296 if(uwep->olet == WEAPON_SYM || uwep->otyp == PICK_AXE)
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H A D | hack.u_init.c | 260 if(obj->olet == WEAPON_SYM){ 273 if(obj->olet == ARMOR_SYM){ 292 if(obj->olet == WEAPON_SYM)
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H A D | hack.zap.c | 83 ? GEM_SYM : obj->olet, 94 if(obj->spe && obj->olet != AMULET_SYM) { 584 if(obj->olet == FOOD_SYM && obj->otyp > CORPSE) { 618 obj->olet = WEAPON_SYM; 630 if(obj->olet == SCROLL_SYM) { in burn_scrolls()
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H A D | hack.objnam.c | 94 switch(obj->olet) { 209 obj->olet,obj->olet,obj->otyp,obj->spe); 252 switch(obj->olet) {
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H A D | hack.save.c | 142 if(otmp->olet == CHAIN_SYM) goto chainfnd; 148 if(otmp->olet == BALL_SYM && otmp->spe)
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H A D | hack.pri.c | 317 atl(x,y,otmp->olet); in prl() 345 else if(!Blind && (otmp = o_at(x,y))) tmp = otmp->olet; 491 atl(obj->ox,obj->oy,obj->olet); 514 if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE in seeobjs() 520 if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE in seeobjs()
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H A D | hack.bones.c | 65 if(otmp->olet == AMULET_SYM && !otmp->spe) { in savebones()
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H A D | hack.dog.c | 86 switch(obj->olet) { 162 if(obj = o_at(omx,omy)) if(!index("0_", obj->olet)){ 300 if(obj->olet == FOOD_SYM &&
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H A D | hack.mkobj.c | 59 otmp->olet = let;
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H A D | hack.shk.c | 604 ((tmp = shtypes[rooms[ESHK(shopkeeper)->shoproom].rtype-8]) && tmp != obj->olet) 605 || index("_0", obj->olet)) { 699 switch(obj->olet){ 758 if(otmp->olet == FOOD_SYM && !otmp->unpaid) in realhunger()
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H A D | hack.read.c | 287 if(obj->olet == FOOD_SYM) { in doread() 303 if(obj->olet == foodsym) in doread()
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H A D | hack.mon.c | 360 if(likeobjs || otmp->olet == GEM_SYM) 464 if(otmp->olet == GEM_SYM) 758 atl(x,y,obj2->olet);
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H A D | hack.potion.c | 102 at(objs->ox,objs->oy,objs->olet); in dodrink()
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H A D | hack.end.c | 148 if(otmp->olet == GEM_SYM){ 159 } else if(otmp->olet == AMULET_SYM) {
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H A D | hack.eat.c | 98 otmp->olet == FOOD_SYM) { in doeat()
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H A D | hack.trap.c | 436 if(obj->olet == SCROLL_SYM && rn2(12) > u.uluck) in drown()
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H A D | hack.c | 194 if(cansee(rx,ry)) atl(rx,ry,otmp->olet); in domove()
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