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Searched refs:passgo (Results 1 – 3 of 3) sorted by relevance

/original-bsd/games/rogue/
H A Dinit.c40 boolean passgo = 0; variable
261 passgo = 1; in do_opts()
H A Dmove.c38 extern boolean being_held, interrupted, r_teleport, passgo;
177 if ( (!interrupted) && passgo && (m == MOVE_FAILED) &&
192 if ( (!interrupted) && passgo &&
H A Droom.c33 extern boolean detect_monster, jump, passgo, no_skull, ask_quit;
50 1, (char **) 0, &passgo